![]() ![]() Reverse-Engineering and using the Scientific Method became the basis of re-creating the code of Star Wars Galaxies in its pre-CU stage. However, as of 2009, the Official SWGEmu Development Team consists of the following people, some only known under their aliases: The Developers as of 2009Īs SWGEmu is open source, a full account of who has contributed to the project is impossible. The technical history of SWGEmu and general timeframe of the major test server changes can be found here. There were not that many players at this time but the developer team had learned a great deal through these trials and tribulations. Certain professions did not have their full abilities implemented and complicated systems like player cities had a long period of testing before they were to be seen in-game. SWGEmu had a functional server but there was a lot of content missing. I did not set foot in the Star Wars Galaxies world again until 2010, and it felt like the first breath out of a coma. The testing server was not playable that early. I first registered on February 10th, 2007, when the organization was still in its infancy age. ![]() ![]() The main focus behind SWGEmu is answered on the SWGEmu FAQ page on the official website. Star Wars Galaxies, despite its shortcomings, was a large game with hundreds of thousands of subscribers at one point, and it wasn’t an easy task to handle even for a company like SOE, as history has shown. It was not long after the advent of the NGE and so there were many uncertainties on the legal aspects of what this “project” intended to do and whether it could survive the difficult task of running an entire MMORPG. But there was one thing on everyone’s mind: There was no official developer team, no funds, and the community was rather loose. Like all great movements, SWGEmu began simply as an idea. Not only have they brought a martyred version of an MMORPG back from the dead, but an entire generation of gamers that we were once a part of has been re-united. A group of developers have re-built the code and reconstructed the Star Wars Galaxies world as it once existed in the pre-CU stage using open-source coding. The SWGEmu (Emulator) changed everything and remains a beacon of hope. We wondered whether there would ever be a force that could bring back what we lost. The aftermath of the Combat Upgrade (CU) and the New Game Enchancement (NGE) was a dark period for the Star Wars Galaxies community.
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